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Virtual Universe

Explore immersive 3D virtual worlds deployed across Southeast Asia — designed to help students engage with real-world environmental challenges through experiential learning.

Explore immersive 3D virtual worlds deployed across Southeast Asia — designed to help students engage with real-world environmental challenges through experiential learning.

AquaDefenders

Deployed

About

AquaDefenders places students at the center of one of the Mekong Delta's most pressing environmental challenges: adapting to saltwater intrusion. The experience is built around two core scientific concepts — how rising salinity levels affect agricultural productivity, and how the balance between freshwater and saltwater ecosystems shapes the viability of delta farming.

Through VR, students take on the role of local farmers across multiple seasonal cycles, making informed decisions about whether to cultivate rice, fruit trees, or tiger shrimp as water levels and salt concentrations shift. Each choice produces measurable consequences in crop yield and farm health, giving students direct, observable feedback on the agricultural impact of changing environmental conditions.

The simulation's central insight emerges progressively through gameplay: converting entirely to salt-tolerant shrimp farming yields strong short-term economic returns, but repeated across multiple rounds, its cumulative effects become evident - soil quality degrades, water conditions deteriorate, and overall farm productivity declines over time. Students are not given a predetermined "correct" answer; instead, they are challenged to interpret these outcomes, evaluate trade-offs, and develop farming strategies that balance economic sustainability with long-term environmental health.

Ultimately, AquaDefenders moves students beyond passive knowledge of salt intrusion toward active, evidence-based thinking, equipping them to analyze real agricultural vulnerabilities and apply systems-level reasoning to one of Southeast Asia's most critical climate adaptation challenges.

Fight the salt, save the soil, sustain the delta’s future.

Implementation Sites

Contact Point — Vietnam

For enquiries about implementing this Virtual Universe in Vietnam:

Dr. Huynh Quang Nghi
- Project Manager
- Can Tho University
- Email: hqnghi@ctu.edu.vn

BiodiVRestorer

Deployed

About

BiodiVRestorer integrates virtual reality (VR) into biodiversity education to provide an immersive learning experience on forest restoration. This interactive program highlights a key message: human activity is both the cause of biodiversity loss and the solution for its recovery.

The experience combines multiple technologies to guide students through a full restoration process. It begins with augmented reality (AR), where students assess forest health by collecting data on tree density, deadwood, and signs of degradation such as wildfire impacts. This analysis informs decisions on the type and number of seedlings needed for restoration.

Students then move into a virtual reality (VR) environment to carry out seed collection in a simulated forest, learning to prioritize native species over invasive ones. In a virtual restoration plot, they must protect young plants from threats such as weeds, invasive species, and fire. The simulation then projects the evolution of the forest over 20 years, allowing students to observe ecological recovery and the return of biodiversity.

By engaging with this process, students not only understand the scientific mechanisms of restoration but are also encouraged to reflect on their own behaviors and commit to more sustainable practices.

Biodiversity loss threatens human survival, a critical global issue. We are both the cause and the solution.

Contact Point — Thailand

For enquiries about implementing this Virtual Universe in Thailand:

Dr. Panyavut Aumpuchin
- Team leader of Plant Tissue Culture Bank
- National Biobank of Thailand, BIOTEC, NSTDA, Thailand
- Email: panyavut.aum@biotec.or.th

CropGuards

In Progress

About

CropGuards integrates virtual reality (VR) into environmental education, allowing students to explore biodiversity and ecosystem interactions within a rice field.

Through this immersive experience, players develop a deeper understanding of how different species interact and influence crop health. In the game, players enter a virtual rice field as a miniature character and navigate through three interconnected virtual environments focused on species identification, ecosystem exploration, and experimental observation. Working collaboratively in different roles, players communicate with their teammates to complete shared objectives. Each stage includes a feedback component to help them reflect on their observations and validate their findings.

Throughout the experience, players make decisions about which animals to introduce into the rice field and observe their effects on rice growth. By experimenting within the simulation, they learn that certain species can be beneficial while others may be harmful, gaining a more nuanced understanding of ecological balance in agricultural systems.

Not all insects are enemies. Discover the balance of rice fields by using ecological methods

Contact Point — Cambodia

For enquiries about implementing this Virtual Universe in Cambodia:

Kor Sokchea
- Deputy Director General of Institute of Digital Technology
- Cambodia Academy of Digital Technology
- Email: sokchea.kor@cadt.edu.kh

AEDES (Action & Education for Dengue Elimination Strategies)

In Progress

About

AEDES (Action & Education for Dengue Elimination Strategies) is an educational program that immerses young people in vector biology and dengue outbreak prevention, helping them understand how human behavior can interrupt the chain of viral transmission.

In the first module, "Born to Bite," players explore the mosquito life cycle from the vector's own perspective - uncovering how everyday urban clutter creates ideal breeding conditions and fuels population growth.

In the second module, players face a live swarm attack and must defend themselves using an electric racket, protective clothing, and repellents, while simultaneously executing the 5R source reduction routine (Refuse, Reduce, Reuse, Repurpose, Recycle) to eliminate stagnant water breeding sites. The challenge is compounded by dynamic weather conditions: rainfall continuously replenishes breeding grounds while rising temperatures drive up swarm intensity, forcing players to adapt their strategies in real time.

In the final module, the focus shifts to community-level disease control. Players must act quickly to isolate infected NPCs (Non-Player Characters — computer-controlled community members within the game) under daytime bed nets and apply correct medical triage protocols — ensuring that human-to-mosquito-to-human transmission is effectively cut off before the outbreak escalates.

Together, the three modules trace the full arc of dengue prevention: from understanding the vector, to protecting the individual, to safeguarding the community.

A cooperative VR mission empowering students to discover vector biology and prevent local dengue outbreaks.

Contact Point — Lao PDR

For enquiries about implementing this Virtual Universe in Lao PDR:

Khamxay Leevangtou
- Department of Computer Engineering and Information Technology (CEIT), Faculty of Engineering
- National University of Laos (NUOL)
- Email: khamxay@fe-nuol.edu.la

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